#include "FortHeroLoadoutPerkTileBase.h" UFortHeroLoadoutPerkTileBase::UFortHeroLoadoutPerkTileBase() { this->BrushSize = EFortBrushSize::Large; this->bShowSummaryDescription = false; this->Text_PerkName = NULL; this->Text_Description = NULL; this->Image_PerkIcon = NULL; this->Hbox_PerkDetails = NULL; this->InactiveOpacity = 0.50f; this->ActiveOpacity = 1.00f; this->AbilityKit = NULL; }