#include "FortGridPickerButton.h" void UFortGridPickerButton::SetIsOpen(const bool ShouldBeOpen) { } void UFortGridPickerButton::OnButtonClicked() { } UFortGridPickerButton::UFortGridPickerButton() { this->GridPlacement = MenuPlacement_BelowAnchor; this->GridWidget = NULL; this->bCloseOnTileClicked = true; }