#include "FortExpeditionOverviewWidget.h" void UFortExpeditionOverviewWidget::UpdateExpeditionTabs() { } void UFortExpeditionOverviewWidget::OnExpeditionTabSelected_Implementation(const FName& TabNameID) { } void UFortExpeditionOverviewWidget::OnExpeditionOverviewRefresh_Implementation() { } void UFortExpeditionOverviewWidget::HandleExpeditionTabSelected(FName TabNameID) { } void UFortExpeditionOverviewWidget::HandleExpeditionTabButtonCreated(FName TabNameID, UCommonButton* TabButton) { } UFortExpeditionOverviewWidget::UFortExpeditionOverviewWidget() { this->TabButtonType = NULL; this->ExpeditionTabList = NULL; this->ExpeditionListView = NULL; }