#include "FortEventLeaderboardScreen.h" void UFortEventLeaderboardScreen::SetEvent(const FString& EventWindowId) { } void UFortEventLeaderboardScreen::RequestNextPage() { } void UFortEventLeaderboardScreen::HandleLeaderboardSetInView() { } UFortEventLeaderboardEntryData* UFortEventLeaderboardScreen::GetMyLeaderboardEntry() { return NULL; } UFortEventLeaderboardScreen::UFortEventLeaderboardScreen() { this->TimeDelayToShowDetails = 0.25f; this->EntryToShowDetails = NULL; this->MyEntryData = NULL; this->ListView_LeaderboardEntries = NULL; this->Button_ViewLiveGames = NULL; }