#include "FortCreativePlayOptions.h" bool UFortCreativePlayOptions::ShouldShowImportPlatformFriendsOption() { return false; } void UFortCreativePlayOptions::SetMatchmakingWidget(UFortAthenaMatchmakingWidget* InWidget) { } void UFortCreativePlayOptions::ImportPlatformFriends() { } void UFortCreativePlayOptions::HandleCancelClicked() { } UFortCreativePlayOptions::UFortCreativePlayOptions() { this->CreativeOptionsServers = NULL; this->PlayButton = NULL; this->CancelButton = NULL; }