#include "FortCreativeMiniGameInfo.h" void UFortCreativeMiniGameInfo::PushPanelInputComponent() { } void UFortCreativeMiniGameInfo::PopPanelInputComponent() { } void UFortCreativeMiniGameInfo::OnVisible() { } bool UFortCreativeMiniGameInfo::IsStartGameEnabled() const { return false; } bool UFortCreativeMiniGameInfo::ForceRefresh() { return false; } bool UFortCreativeMiniGameInfo::AreDetailsToggleable() const { return false; } UFortCreativeMiniGameInfo::UFortCreativeMiniGameInfo() : UUserWidget(FObjectInitializer::Get()) { this->Text_Name = NULL; this->Text_CreatorName = NULL; this->Text_SupportCode = NULL; this->Text_Bullet1 = NULL; this->Text_Bullet2 = NULL; this->Text_Bullet3 = NULL; this->PanelInputComponent = NULL; }