#include "FortCollectionBookSlotButton.h" void UFortCollectionBookSlotButton::PopupMenuClosedWithAction(EFortCollectionBookPopupButtonType Selection) { } void UFortCollectionBookSlotButton::OnSlottedItemUpdated() { } UWidget* UFortCollectionBookSlotButton::GetPopupMenu() { return NULL; } UFortCollectionBookSlotButton::UFortCollectionBookSlotButton() { this->CollectionBookSlotWidget = NULL; this->PopupMenuAnchor = NULL; }