#include "FortCollectionBookPicker.h" void UFortCollectionBookPicker::SlotItemConfirmationComplete(UFortItem* CommittedItem, FFortDialogExternalLatentActionHandle LatentActionHandle) { } UFortAccountItem* UFortCollectionBookPicker::GetCurrentSlottedItem() const { return NULL; } UFortCollectionBookPicker::UFortCollectionBookPicker() { this->CurrentSlottedItem = NULL; }