#include "FortBaseButton.h" #include "Templates/SubclassOf.h" void UFortBaseButton::SetStyle(TSubclassOf InStyle) { } void UFortBaseButton::SetSelectionGroup(FName InSelectionGroup) { } void UFortBaseButton::SetSelected(bool InSelected) { } void UFortBaseButton::SetHovered(bool InHovered) { } void UFortBaseButton::SetClickMethod(TEnumAsByte InClickMethod) { } void UFortBaseButton::SetClickable(bool InClickable) { } void UFortBaseButton::SetBrushSize(TEnumAsByte InSize) { } void UFortBaseButton::SetBangVisibility(bool bVisible) { } void UFortBaseButton::OnButtonClicked() { } UFortButtonStyle* UFortBaseButton::GetStyle() const { return NULL; } int32 UFortBaseButton::GetSelectionGroupIndex() { return 0; } bool UFortBaseButton::GetSelected() const { return false; } FFortStateStyle UFortBaseButton::GetCurrentStateStyle() const { return FFortStateStyle{}; } FSlateFontInfo UFortBaseButton::GetCurrentFont() const { return FSlateFontInfo{}; } FMargin UFortBaseButton::GetCurrentCustomPadding() const { return FMargin{}; } FMargin UFortBaseButton::GetCurrentButtonPadding() const { return FMargin{}; } void UFortBaseButton::ForceClick() { } UFortBaseButton::UFortBaseButton() { this->BangSize = EFortBangSize::S; this->BangType = EFortBangType::Invalid; this->TutorialGlowType = EFortTutorialGlowType::Click; this->Style = NULL; this->BrushSize = EFortBrushSize::VeryVerySmall; this->bSelectable = false; this->bToggleable = false; this->bClickable = true; this->ClickMethod = EButtonClickMethod::DownAndUp; }