#include "FortAthenaTabsScreenBase.h" void UFortAthenaTabsScreenBase::HandleFeatureStateChanged(EFortUIFeature ChangedFeature, EFortUIFeatureState NewState, EFortUIFeatureStateReason Reason) { } void UFortAthenaTabsScreenBase::HandleFeatureNavigateRequest(EFortUIFeature Feature) { } bool UFortAthenaTabsScreenBase::CanShowSeasonShopTab() const { return false; } bool UFortAthenaTabsScreenBase::CanShowPrototypeTab(FName TabNameID) const { return false; } UFortAthenaTabsScreenBase::UFortAthenaTabsScreenBase() { this->TopTabList = NULL; }