#include "FortAthenaMatchmakingTile.h" void UFortAthenaMatchmakingTile::PopulateTextFieldsFromCMS() { } UFortAthenaMatchmakingTile::UFortAthenaMatchmakingTile() { this->GameModeImage = NULL; this->AdSpace = NULL; this->AdText = NULL; this->SpecialAdText = NULL; this->GameModeName = NULL; this->SubGameModeName = NULL; this->BorderDisplayStyle = 0; }