#include "FortAsyncAction_ShowPartyDialog.h" UFortAsyncAction_ShowPartyDialog* UFortAsyncAction_ShowPartyDialog::ShowPartyMemberManageDialog(UObject* InWorldContextObject, const FFortTeamMemberInfo& NewTeamMemberInfo, ULocalPlayer* NewLocalPlayer, UUserWidget* LeftAdditionalContent) { return NULL; } UFortAsyncAction_ShowPartyDialog* UFortAsyncAction_ShowPartyDialog::ShowPartyLeaderManageDialog(UObject* InWorldContextObject, const FFortTeamMemberInfo& NewTeamMemberInfo, ULocalPlayer* NewLocalPlayer, UUserWidget* LeftAdditionalContent) { return NULL; } UFortAsyncAction_ShowPartyDialog::UFortAsyncAction_ShowPartyDialog() { this->WorldContextObject = NULL; this->LocalPlayer = NULL; }