#include "FortAlterationModScreenBase.h" void UFortAlterationModScreenBase::SetItemForAlterationsModding(UFortAlterableItem* InAlterableItem) { } void UFortAlterationModScreenBase::HandleBackAction(bool& bPassThrough) { } void UFortAlterationModScreenBase::ConfirmSelection() { } void UFortAlterationModScreenBase::CancelSelection() { } bool UFortAlterationModScreenBase::AreIngredientRequirementsMent(const TArray& RequiredIngredients) { return false; } UFortAlterationModScreenBase::UFortAlterationModScreenBase() { this->AlterationsToEdit = NULL; this->AlterationSlotOptions = NULL; this->ItemInspectionMainItemDetailsHostPanel = NULL; this->AlterationsExtraDetailsPanel = NULL; this->AlterationModOptinScreenClass = NULL; this->CurrentAlterationOptionInternal = NULL; }