#include "FortActivatablePanel.h" void UFortActivatablePanel::RestoreScrollWidget(UWidget* FallbackWidget) { } void UFortActivatablePanel::RestoreCenterWidget(UWidget* FallbackWidget) { } UFortActivatablePanel::UFortActivatablePanel() { this->bIsPushedOnToContentPanelStack = false; this->bIsAlreadyOnContentPanelStack = false; this->InputPriority = EInputPriority::Normal; this->bIsClosableByPlayerInput = true; }