#include "AthenaSpectatorPlayerWidgetBase.h" void UAthenaSpectatorPlayerWidgetBase::SetPlayerData(UAthenaRemotePlayerViewData* InPlayerData, bool bForceUpdate) { } UAthenaRemotePlayerViewData* UAthenaSpectatorPlayerWidgetBase::GetPlayerData() const { return NULL; } UAthenaSpectatorPlayerWidgetBase::UAthenaSpectatorPlayerWidgetBase() { }