#include "AthenaSpectatorHUDBase.h" void UAthenaSpectatorHUDBase::OnSpectatorViewTargetChanged() { } void UAthenaSpectatorHUDBase::OnNameplatesEnabledChanged(bool bInNameplatesEnabled) { } UAthenaSpectatorHUDBase::UAthenaSpectatorHUDBase() { this->NameplateLayer = NULL; }