#include "AthenaCountdownWidgetBase.h" void UAthenaCountdownWidgetBase::HandleGamePhaseStepChanged(EAthenaGamePhaseStep Step) { } void UAthenaCountdownWidgetBase::HandleCountdownUpdate(int32 TimeRemaining) { } void UAthenaCountdownWidgetBase::HandleCountdownStarted(int32 TimeRemaining) { } void UAthenaCountdownWidgetBase::HandleCountdownFinished() { } UAthenaCountdownWidgetBase::UAthenaCountdownWidgetBase() { }