#pragma once #include "CoreMinimal.h" #include "EnvironmentQuery/EnvQueryGenerator.h" #include "FortAIAssignmentIdentifier.h" #include "Templates/SubclassOf.h" #include "FortQueryGenerator_SpecificAssignmentGoals.generated.h" class UFortAIAssignmentSettings; class UFortAIGoalProvider; UCLASS(Blueprintable, EditInlineNew) class UFortQueryGenerator_SpecificAssignmentGoals : public UEnvQueryGenerator { GENERATED_BODY() public: protected: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) FFortAIAssignmentIdentifier AssignmentIdentifier; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) UFortAIAssignmentSettings* AssignmentSettings; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSubclassOf GoalProvider; public: UFortQueryGenerator_SpecificAssignmentGoals(); };