#pragma once #include "CoreMinimal.h" #include "DataProviders/AIDataProvider.h" #include "DataProviders/AIDataProvider.h" #include "EnvironmentQuery/EnvQueryTypes.h" #include "EnvironmentQuery/Generators/EnvQueryGenerator_ProjectedPoints.h" #include "EFortPointsFromNavGraphGoalPathDistanceFilterOperator.h" #include "Templates/SubclassOf.h" #include "FortQueryGenerator_PointsFromNavGraph.generated.h" class UEnvQueryContext; UCLASS(Blueprintable, EditInlineNew) class UFortQueryGenerator_PointsFromNavGraph : public UEnvQueryGenerator_ProjectedPoints { GENERATED_BODY() public: UPROPERTY( EditAnywhere, meta=(AllowPrivateAccess=true)) FAIDataProviderFloatValue MinPathDistance; UPROPERTY( EditAnywhere, meta=(AllowPrivateAccess=true)) FAIDataProviderFloatValue MaxPathDistance; UPROPERTY( EditAnywhere, meta=(AllowPrivateAccess=true)) FAIDataProviderIntValue Density; UPROPERTY( EditAnywhere, meta=(AllowPrivateAccess=true)) FAIDataProviderFloatValue ExploreDirectionYaw; UPROPERTY( EditAnywhere, meta=(AllowPrivateAccess=true)) FEnvDirection ExploreDirection; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) float ExploreAngleDot; UPROPERTY( EditAnywhere, meta=(AllowPrivateAccess=true)) FAIDataProviderFloatValue ExploreInnerRadius; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) uint8 bLimitExplorationDirection: 1; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) uint8 bOnlyFlatSurface: 1; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) uint8 bUseParameterizedDirection: 1; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) uint8 bFilterAllowTerrain: 1; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) uint8 bFilterAllowBuildings: 1; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) uint8 bFilterAllowDropdown: 1; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) uint8 bFilterAllowClimbup: 1; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) uint8 bFilterAllowSmash: 1; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TEnumAsByte PathDistanceFilterOperator; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSubclassOf GenerateAround; UFortQueryGenerator_PointsFromNavGraph(); };