#pragma once #include "CoreMinimal.h" #include "DataProviders/AIDataProvider.h" #include "EnvironmentQuery/Generators/EnvQueryGenerator_ProjectedPoints.h" #include "Templates/SubclassOf.h" #include "FortQueryGenerator_InfluenceMapPoints.generated.h" class UEnvQueryContext; UCLASS(Blueprintable, EditInlineNew) class UFortQueryGenerator_InfluenceMapPoints : public UEnvQueryGenerator_ProjectedPoints { GENERATED_BODY() public: UPROPERTY(EditAnywhere, meta=(AllowPrivateAccess=true)) FAIDataProviderIntValue Density; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) uint8 bOnlyFlatSurface: 1; UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TSubclassOf GenerateAround; UFortQueryGenerator_InfluenceMapPoints(); };