#pragma once #include "CoreMinimal.h" #include "UObject/Object.h" #include "FortClientPilot_BuildingScript.generated.h" class UFortClientPilot_ExplicitBuildingStep; UCLASS(Blueprintable) class UFortClientPilot_BuildingScript : public UObject { GENERATED_BODY() public: UPROPERTY(BlueprintReadWrite, EditAnywhere, meta=(AllowPrivateAccess=true)) TArray BuildingSteps; UFortClientPilot_BuildingScript(); };