#include "VehicleSpringInfo.h" FVehicleSpringInfo::FVehicleSpringInfo() { this->SpringLength = 0.00f; this->SpringStiff = 0.00f; this->SpringDamp = 0.00f; this->SpringRadius = 0.00f; this->MaxAccelChange = 0.00f; this->SeatSocketIndex = 0; this->bIsLookAhead = false; this->bNormalToGroundTriangle = false; this->bForceAlongSpringNormal = false; this->LookAheadMinSpeed = 0.00f; this->LookAheadMaxSpeed = 0.00f; this->LookAheadMinStiff = 0.00f; this->LookAheadMaxStiff = 0.00f; }