#include "StormShieldRadiusGrowthData.h" FStormShieldRadiusGrowthData::FStormShieldRadiusGrowthData() { this->TargetRadius = 0.00f; this->StartingRadius = 0.00f; this->GrowthRate = 0.00f; this->SafeAreaStartRadiusChangeTime = 0.00f; this->SafeAreaFinishRadiusChangeTime = 0.00f; this->State = EMissionStormShieldState::IDLE; }