#include "ProjectileHomingData.h" FProjectileHomingData::FProjectileHomingData() { this->HomingStyle = EFortHomingStyle::None; this->MinTurnSpeed = 0.00f; this->MaxTurnSpeed = 0.00f; this->RampTimeFromMinToMaxTurnSpeed = 0.00f; this->LockTargetDistanceThreshold = 0.00f; this->ResetTurnSpeedTimer = false; }