#include "MyTownData.h" UMyTownData::UMyTownData() { this->PersonnelXpItemDefinition = NULL; this->HeroXpItemDefinition = NULL; this->VoucherItemDefinition = NULL; this->SchematicXpItemDefinition = NULL; this->CurrencyItemDefinition = NULL; this->SkillPointItemDefinition = NULL; this->ResearchPointItemDefinition = NULL; this->TotalRatingGameplayEffect = NULL; }