#include "MountedWeaponInfo.h" FMountedWeaponInfo::FMountedWeaponInfo() { this->ThirdPersonDistanceCorrection = 0.00f; this->ThirdPersonDistanceCorrectionPawn = 0.00f; this->bDamageStartFromWeaponTowardFocus = false; this->bTargetSourceFromVehicleMuzzle = false; this->MinReticleAlphaForAimInterpolation = 0.00f; this->MinAimAngleDiffForReticleAlpha = 0.00f; this->MaxAimAngleDiffForReticleAlpha = 0.00f; this->bNeedsVehicleAttachment = false; this->AttachAttemptCount = 0; }