#include "LockOnInfo.h" FLockOnInfo::FLockOnInfo() { this->State = ELockOnState::NoTarget; this->TargetAcquisitionTime = 0.00f; this->TargetLockOnTime = 0.00f; this->TargetOutOfSightTime = 0.00f; this->CooldownStartTime = 0.00f; }