#include "HomebaseSquad.h" FHomebaseSquad::FHomebaseSquad() { this->SquadType = EFortHomebaseSquadType::AttributeSquad; this->MaxNumDefendersAllowedInLevel = 0; this->MaxNumDefendersAllowedInGroupLevel = 0; this->bConsiderNumPlayersForMaxNumDefenders = false; this->bAlwaysRemoveOldestDefenderWhenReplacing = false; }