#include "GravityMovementData.h" FGravityMovementData::FGravityMovementData() { this->GravityZScale = 0.00f; this->VehicleGravityZScale = 0.00f; this->JumpZVelocityOverride = 0.00f; this->JumpHorizontalAccelerationOverride = 0.00f; this->JumpHorizontalVelocityOverride = 0.00f; }