#include "GameDifficultyInfo.h" FGameDifficultyInfo::FGameDifficultyInfo() { this->ContentAccountLevel = 0; this->Difficulty = 0.00f; this->DifficultyMatchmakingMinOverride = 0.00f; this->DifficultyMatchmakingMaxOverride = 0.00f; this->LootLevel = 0; this->RequiredRating = 0; this->PvPRating = 0; this->RecommendedRating = 0; this->ScoreBonus = 0.00f; this->NumDifficultyIncreases = 0; this->DefaultPlayerLives = 0; }