#include "FortWaypointVolumeComponent.h" void UFortWaypointVolumeComponent::OnClientExitVolume(APlayerState* InPlayerState, AFortVolume* InVolume) { } void UFortWaypointVolumeComponent::OnClientEnterVolume(APlayerState* InPlayerState, AFortVolume* InVolume) { } UFortWaypointVolumeComponent::UFortWaypointVolumeComponent() { }