#include "FortVehicleSeatComponent.h" #include "Net/UnrealNetwork.h" void UFortVehicleSeatComponent::OnRep_PlayerSlots() { } void UFortVehicleSeatComponent::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); DOREPLIFETIME(UFortVehicleSeatComponent, PlayerSlots); } UFortVehicleSeatComponent::UFortVehicleSeatComponent() { }