#include "FortTracerBase.h" #include "Components/StaticMeshComponent.h" #include "MovementComp_Tracer.h" void AFortTracerBase::Init(const FVector& Start, const FVector& End) { } AFortTracerBase::AFortTracerBase() { this->TracerMovementComponent = CreateDefaultSubobject(TEXT("TracerComp0")); this->TracerMesh = CreateDefaultSubobject(TEXT("TracerMesh0")); this->BulletWhipTrackerComponent = NULL; this->SpeedScaleMinRange = 2048.00f; this->SpeedScaleMaxRange = 5000.00f; this->SpeedScaleMinMultiplier = 1.00f; this->SpeedScaleMaxMultiplier = 1.50f; this->MeshScaleTime = 10.00f; this->BulletWhipTrackerComponentClass = NULL; this->bScaleOnDeath = true; this->bScaleSpeed = true; this->bScaledUp = false; this->bDead = false; this->bOwnedByPool = false; this->CurrentScale = 0.00f; }