#include "FortTooltipContext.h" #include "Templates/SubclassOf.h" UFortTooltipContext* UFortTooltipContext::SpawnTooltipContextWithSource_Advanced(const TSubclassOf& TooltipContextClass, APlayerController* SourcePlayerController) { return NULL; } UFortTooltipContext* UFortTooltipContext::SpawnTooltipContextWithSource(APlayerController* SourcePlayerController) { return NULL; } UFortTooltipContext* UFortTooltipContext::SpawnTooltipContextWithNetID_Advanced(const TSubclassOf& TooltipContextClass, UObject* WorldContextObject, const FUniqueNetIdRepl& UniqueId) { return NULL; } UFortTooltipContext* UFortTooltipContext::SpawnTooltipContextWithNetID(UObject* WorldContextObject, const FUniqueNetIdRepl& UniqueId) { return NULL; } UFortTooltipContext* UFortTooltipContext::SpawnTooltipContext_Advanced(const TSubclassOf& TooltipContextClass) { return NULL; } UFortTooltipContext* UFortTooltipContext::SpawnTooltipContext() { return NULL; } UFortTooltipContext::UFortTooltipContext() { this->SourceAbilitySystem = NULL; this->DestAbilitySystem = NULL; this->TreatAsLevel = -1; this->ComparisonObject = NULL; this->PlayerInfo = NULL; }