#include "FortTeamPerkItemDefinition.h" bool UFortTeamPerkItemDefinition::HasProgressiveBonus() const { return false; } UFortAbilityKit* UFortTeamPerkItemDefinition::GetAbilityKitBP() const { return NULL; } UFortTeamPerkItemDefinition::UFortTeamPerkItemDefinition() { this->bProgressiveBonus = false; }