#include "FortSpokenLine.h" FFortSpokenLine::FFortSpokenLine() { this->Audio = NULL; this->AnimMontage = NULL; this->AnimSequence = NULL; this->Addressee = NULL; this->BroadcastFilter = FFBF_Speaker; this->Delay = 0.00f; this->bInterruptCurrentLine = false; this->bCanBeInterrupted = false; this->bCanQue = false; }