#include "FortSpecialActorReplicationInfo.h" #include "Net/UnrealNetwork.h" void AFortSpecialActorReplicationInfo::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); DOREPLIFETIME(AFortSpecialActorReplicationInfo, SpecialActorRepList); } AFortSpecialActorReplicationInfo::AFortSpecialActorReplicationInfo() { }