#include "FortSchematicItem.h" bool UFortSchematicItem::IsBulkCraftable() const { return false; } FRecipe UFortSchematicItem::GetSchematicRecipe() const { return FRecipe{}; } int32 UFortSchematicItem::GetSchematicQuantityProduced() const { return 0; } int32 UFortSchematicItem::GetRequiredTeamLevelToCraft() const { return 0; } UFortSchematicItem::UFortSchematicItem() { this->Refundable = false; this->refund_legacy_item = false; this->bGrantedByAbility = false; this->RequiredTeamLevel = -1; }