#include "FortRegenHealthSet.h" #include "Net/UnrealNetwork.h" void UFortRegenHealthSet::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); DOREPLIFETIME(UFortRegenHealthSet, HealthRegenRate); DOREPLIFETIME(UFortRegenHealthSet, HealthRegenDelay); DOREPLIFETIME(UFortRegenHealthSet, HealthRegenThreshold); DOREPLIFETIME(UFortRegenHealthSet, ShieldRegenRate); DOREPLIFETIME(UFortRegenHealthSet, ShieldRegenDelay); DOREPLIFETIME(UFortRegenHealthSet, ShieldRegenThreshold); } UFortRegenHealthSet::UFortRegenHealthSet() { }