#include "FortQuestPoolTableRow.h" FFortQuestPoolTableRow::FFortQuestPoolTableRow() { this->RefreshIntervalHours = 0; this->LootTier = 0; this->RerollLimit = 0; this->bGlobalPull = false; this->bRollOnActivation = false; this->bDeleteActiveOnRefresh = false; this->MaxActive = 0; this->DaysToKeepClaimed = 0; this->DaysToKeepCompleted = 0; this->MaxUnclaimed = 0; }