#include "FortQueryGenerator_InfluenceMapPoints.h" #include "EnvironmentQuery/Contexts/EnvQueryContext_Querier.h" UFortQueryGenerator_InfluenceMapPoints::UFortQueryGenerator_InfluenceMapPoints() { this->bOnlyFlatSurface = true; this->GenerateAround = UEnvQueryContext_Querier::StaticClass(); }