#include "FortPushCannonAnimInstance.h" UFortPushCannonAnimInstance::UFortPushCannonAnimInstance() { this->bHasDriver = false; this->bHasPassenger = false; this->bIsCoolDownEnded = false; this->bIsCannonFired = false; this->PushCannon = NULL; this->CooldownEndedOverheatThreshold = 0.00f; this->OnFiredOverheatValue = 0.00f; }