#include "FortPlayerControllerFrontEnd.h" void AFortPlayerControllerFrontEnd::StopWriteToAudioFile() { } void AFortPlayerControllerFrontEnd::StopFacialAnimationTest() { } void AFortPlayerControllerFrontEnd::StartWriteToAudioFile() { } void AFortPlayerControllerFrontEnd::RunFacialAnimationTest(const FString& WaveFileName, int32 SampleRate) { } void AFortPlayerControllerFrontEnd::OpenEmotePicker() { } bool AFortPlayerControllerFrontEnd::IsXboxPlatform() { return false; } bool AFortPlayerControllerFrontEnd::IsVoiceChatPlayerMuted(const FUniqueNetIdRepl& UniqueNetId) { return false; } bool AFortPlayerControllerFrontEnd::IsInVoiceChat() { return false; } void AFortPlayerControllerFrontEnd::EmotePickerSelect() { } void AFortPlayerControllerFrontEnd::EmotePickerPrevWheel() { } void AFortPlayerControllerFrontEnd::EmotePickerNextWheel() { } void AFortPlayerControllerFrontEnd::CloseEmotePicker() { } AFortPlayerControllerFrontEnd::AFortPlayerControllerFrontEnd() { this->bUnlockAllZones = false; }