#include "FortPlayerAnimInstance_Gauntlet.h" UFortPlayerAnimInstance_Gauntlet::UFortPlayerAnimInstance_Gauntlet() { this->FullBodyOverrideWeight = 0.00f; this->EmoteIKAlphaInterpSpeed = 6.00f; this->EmoteIKAlphaCurrent = 0.00f; this->bCarmineJumpCharge = false; }