#include "FortPetAnimInstance_AnimDynamics.h" UFortPetAnimInstance_AnimDynamics::UFortPetAnimInstance_AnimDynamics() { this->PawnSpeedForAnimDynamics = 0.00f; this->PawnSpeedForPlayingEmote = 0.00f; this->PawnSpeedForDBNO = 0.00f; this->bIsJoggingOrSprinting = false; this->bPetWantsAnimDynamics = false; this->bIsPlayingEmote = false; this->bIsDBNO = false; this->bIsPlayingEmoteOrDBNO = false; }