#include "FortPartyMemberRepData.h" FFortPartyMemberRepData::FFortPartyMemberRepData() { this->Location = EFortPartyMemberLocation::PreLobby; this->MatchmakingLevel = 0; this->HomeBaseVersion = 0; this->HasPreloadedAthena = false; this->NumAthenaPlayersLeft = 0; this->GameReadiness = EGameReadiness::NotReady; this->HiddenMatchmakingDelayMax = 0; this->ReadyInputType = ECommonInputType::MouseAndKeyboard; this->CurrentInputType = ECommonInputType::MouseAndKeyboard; }