#include "FortOstrichSet.h" #include "Net/UnrealNetwork.h" void UFortOstrichSet::GetLifetimeReplicatedProps(TArray& OutLifetimeProps) const { Super::GetLifetimeReplicatedProps(OutLifetimeProps); DOREPLIFETIME(UFortOstrichSet, WalkSpeed); DOREPLIFETIME(UFortOstrichSet, SprintSpeed); } UFortOstrichSet::UFortOstrichSet() { }