#include "FortOnboardingAnalytics.h" void UFortOnboardingAnalytics::FireAnalyticsEvent_VinderTipPlayed(const UObject* SourceBp, const FString& VinderTipTag) { } void UFortOnboardingAnalytics::FireAnalyticsEvent_TutorialStartupFailed(const UObject* SourceBp, const int32 MatchmakingResult) { } void UFortOnboardingAnalytics::FireAnalyticsEvent_TutorialCompleted(const UObject* SourceBp, bool WasSuccessful) { } void UFortOnboardingAnalytics::FireAnalyticsEvent_TutorialCanceled(const UObject* SourceBp) { } void UFortOnboardingAnalytics::FireAnalyticsEvent_MineCartDestroyed(const UObject* SourceBp) { } void UFortOnboardingAnalytics::FireAnalyticsEvent_CinematicSkipped(const UObject* SourceBp, const FString& CinematicName) { } UFortOnboardingAnalytics::UFortOnboardingAnalytics() { }