#include "FortOctopusVehicleConfigs.h" UFortOctopusVehicleConfigs::UFortOctopusVehicleConfigs() { this->MinBuildingDamage = 50.00f; this->MaxBuildingDamage = 160.00f; this->MinBuildingDamageSpeedKmh = 35.00f; this->MaxBuildingDamageSpeedKmh = 65.00f; this->MinBuildingDamageWhileBoosting = 50.00f; this->MaxBuildingDamageWhileBoosting = 160.00f; this->MinBuildingDamageSpeedWhileBoostingKmh = 35.00f; this->MaxBuildingDamageSpeedWhileBoostingKmh = 65.00f; this->TowhookNetUpdateTime = 0.50f; this->Boyancy = 0.00f; this->WaterTraction = 0.25f; this->BoostBounceRechargeFalloff = 0.90f; this->MinSpeedToLaunchPlayersKmh = 10.00f; this->MinYankLaunchForce = 1000.00f; this->MaxYankLaunchForce = 10000.00f; this->MinYankLaunchVelocityKmh = 5.00f; this->MaxYankLaunchVelocityKmh = 20.00f; this->MaxSignificanceBudgetForFX = 0; this->MaxSignificanceBudgetForAudio = 2; this->bDisableFXWhenInsignificant = false; this->bDisableAudioTickWhenInsignificant = false; this->bGlassIsPenetrable = false; }