#include "FortMovementComp_CharacterAthena.h" UFortMovementComp_CharacterAthena::UFortMovementComp_CharacterAthena() { this->JumpPenalties.AddDefaulted(5); this->JumpPenaltyResetTime = 1.00f; this->NetworkSmoothingThrottleProxyUpdateForPawnLOD = 0; this->NetworkSkipSkyDivingCollisionForPawnLOD = 2; this->NetworkSmoothingViewAngleThreshold = 45.00f; this->NetworkSmoothingViewAngleThresholdSmall = 12.00f; this->NetworkSmoothingNoThrottleWithinDistanceInMeters = 10.00f; this->MaxAccelerationFlying = 1000.00f; }